Iron Will (Demo)
Iron Will (Demo)
A soldier survives the impossible. Now the real battle begins.
Iron Will is a short, atmospheric demo created in under 11 hours—the beginning of a tale about a fallen soldier lost beneath the surface of a broken world.
Once part of the king’s army, you were trained to slay monsters and protect the realm. But after a mysterious fall, you find yourself alone in a forgotten place where time feels fractured—and death doesn’t always mean the end. Every time you die, something changes. Or maybe it doesn’t. Maybe it’s just in your head.
What is this? (Basically my first game in Godot)
This prototype was built as a fast-paced creative experiment. Rather than trying to build a game, this demo was built as a rapid dive into learning Godot.
What's next?
- A combat system to face the monsters lurking below
- Sound and music to enrich the atmosphere
- Expanded narrative, polish, and deeper mechanics
- Three possible endings based on your choices
Will you return a hero, an enemy, or be forgotten to time altogether?
Assets Used
- Icon Node For Godot (White Skull and Coin)
- Brackeys' Platformer Bundle (Retextured Coin & Font)
- Tiny RPG Character Asset Pack v1.03 (Retextured Main Character)
- 1-Bit Platformer Pack (BG and Enemies)
Updated | 2 days ago |
Published | 4 days ago |
Status | Released |
Platforms | HTML5, Windows |
Author | Sir Dags |
Genre | Platformer |
Made with | Godot |
Tags | No AI, Retro, Short, Singleplayer |
Code license | MIT License |
Asset license | Creative Commons Zero v1.0 Universal |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard |
Download
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Click download now to get access to the following files:
Iron_Will_Original.zip 11 MB
Iron Will Original.exe 97 MB
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